梁搜索是端到端模型的主要ASR解码算法,生成树结构化假设。但是,最近的研究表明,通过假设合并进行解码可以通过可比或更好的性能实现更有效的搜索。但是,复发网络中的完整上下文与假设合并不兼容。我们建议在RNN传感器的预测网络中使用矢量定量的长期记忆单元(VQ-LSTM)。通过与ASR网络共同培训离散表示形式,可以积极合并假设以生成晶格。我们在总机语料库上进行的实验表明,提出的VQ RNN传感器改善了具有常规预测网络的换能器的ASR性能,同时还产生了具有相同光束尺寸的Oracle Word错误率(WER)的密集晶格。其他语言模型撤退实验还证明了拟议的晶格生成方案的有效性。
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我们报告了激进的量化策略,这些策略极大地加速了复发性神经网络传感器(RNN-T)的推理。我们使用4位整数表示进行权重和激活,并应用量化意识训练(QAT)来重新训练完整模型(声学编码器和语言模型)并实现近乎ISO的准确性。我们表明,根据网络本地属性量身定制的自定义量化方案对于在限制QAT的计算开销的同时,至关重要。密度比语言模型融合已显示出在RNN-T工作负载上的准确性提高,但严重增加了推理的计算成本。我们表明,我们的量化策略可以使用大型宽度宽度进行假设搜索,同时实现与流媒体兼容的运行时间,并且与完整的Precision模型相比,我们可以实现与流相兼容的运行时间和7.6 $ \ times $的完整模型压缩比。通过硬件仿真,我们估计端到端量化的RNN-T(包括LM Fusion)的3.4 $ \ times $从fp16到INT4,导致实时因子(RTF)为0.06。在NIST HUB5 2000,HUB5 2001和RT-03测试集中,我们保留了与LM Fusion相关的大部分收益,将平均WER提高了$ 1.5%。
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大规模的语言模型(LLM),例如GPT-2,BERT和ROBERTA已成功应用于ASR N-OX-t-bess Rescore。但是,在最新的ASR系统附近,它们是否或如何使竞争性受益。在这项研究中,我们将LLM重新验证纳入最具竞争力的ASR基准之一:构象异构体模型。我们证明,LLM的双向,预处理,内域填充和上下文增强可以实现一致的改进。此外,我们的词汇分析阐明了这些组件中的每一个如何有助于ASR性能。
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自动语音识别(ASR)是一种能力,使程序能够将人类演讲进入书面形式。人工智能(AI)的最新发展导致基于深神经网络的高精度ASR系统,例如经常性神经网络传感器(RNN-T)。然而,这些方法的核心组件和所执行的操作从强大的生物对应,即人脑中脱离。另一方面,基于尖刺神经网络(SNNS)的生物启发模型中的当前发展,落后于准确性并主要关注小规模应用。在这项工作中,我们通过从大脑中发现的多样性神经和突触动态吸引灵感来重新审视生物学上可合理的模型并大大提高他们的能力。特别是,我们介绍了模拟轴体和轴突突触的神经连接概念。基于此,我们提出了具有丰富神经突触动态的新型深度学习单元,并将它们集成到RNN-T架构中。我们首次展示,与现有的深度学习模型相比,大规模ASR模型的生物学现实实际实施可以产生竞争性能水平。具体地,我们表明这种实现具有若干优点,例如降低的计算成本和更低的延迟,这对于语音识别应用至关重要。
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Existing automated techniques for software documentation typically attempt to reason between two main sources of information: code and natural language. However, this reasoning process is often complicated by the lexical gap between more abstract natural language and more structured programming languages. One potential bridge for this gap is the Graphical User Interface (GUI), as GUIs inherently encode salient information about underlying program functionality into rich, pixel-based data representations. This paper offers one of the first comprehensive empirical investigations into the connection between GUIs and functional, natural language descriptions of software. First, we collect, analyze, and open source a large dataset of functional GUI descriptions consisting of 45,998 descriptions for 10,204 screenshots from popular Android applications. The descriptions were obtained from human labelers and underwent several quality control mechanisms. To gain insight into the representational potential of GUIs, we investigate the ability of four Neural Image Captioning models to predict natural language descriptions of varying granularity when provided a screenshot as input. We evaluate these models quantitatively, using common machine translation metrics, and qualitatively through a large-scale user study. Finally, we offer learned lessons and a discussion of the potential shown by multimodal models to enhance future techniques for automated software documentation.
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View-dependent effects such as reflections pose a substantial challenge for image-based and neural rendering algorithms. Above all, curved reflectors are particularly hard, as they lead to highly non-linear reflection flows as the camera moves. We introduce a new point-based representation to compute Neural Point Catacaustics allowing novel-view synthesis of scenes with curved reflectors, from a set of casually-captured input photos. At the core of our method is a neural warp field that models catacaustic trajectories of reflections, so complex specular effects can be rendered using efficient point splatting in conjunction with a neural renderer. One of our key contributions is the explicit representation of reflections with a reflection point cloud which is displaced by the neural warp field, and a primary point cloud which is optimized to represent the rest of the scene. After a short manual annotation step, our approach allows interactive high-quality renderings of novel views with accurate reflection flow. Additionally, the explicit representation of reflection flow supports several forms of scene manipulation in captured scenes, such as reflection editing, cloning of specular objects, reflection tracking across views, and comfortable stereo viewing. We provide the source code and other supplemental material on https://repo-sam.inria.fr/ fungraph/neural_catacaustics/
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In large-scale machine learning, recent works have studied the effects of compressing gradients in stochastic optimization in order to alleviate the communication bottleneck. These works have collectively revealed that stochastic gradient descent (SGD) is robust to structured perturbations such as quantization, sparsification, and delays. Perhaps surprisingly, despite the surge of interest in large-scale, multi-agent reinforcement learning, almost nothing is known about the analogous question: Are common reinforcement learning (RL) algorithms also robust to similar perturbations? In this paper, we investigate this question by studying a variant of the classical temporal difference (TD) learning algorithm with a perturbed update direction, where a general compression operator is used to model the perturbation. Our main technical contribution is to show that compressed TD algorithms, coupled with an error-feedback mechanism used widely in optimization, exhibit the same non-asymptotic theoretical guarantees as their SGD counterparts. We then extend our results significantly to nonlinear stochastic approximation algorithms and multi-agent settings. In particular, we prove that for multi-agent TD learning, one can achieve linear convergence speedups in the number of agents while communicating just $\tilde{O}(1)$ bits per agent at each time step. Our work is the first to provide finite-time results in RL that account for general compression operators and error-feedback in tandem with linear function approximation and Markovian sampling. Our analysis hinges on studying the drift of a novel Lyapunov function that captures the dynamics of a memory variable introduced by error feedback.
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In robust Markov decision processes (MDPs), the uncertainty in the transition kernel is addressed by finding a policy that optimizes the worst-case performance over an uncertainty set of MDPs. While much of the literature has focused on discounted MDPs, robust average-reward MDPs remain largely unexplored. In this paper, we focus on robust average-reward MDPs, where the goal is to find a policy that optimizes the worst-case average reward over an uncertainty set. We first take an approach that approximates average-reward MDPs using discounted MDPs. We prove that the robust discounted value function converges to the robust average-reward as the discount factor $\gamma$ goes to $1$, and moreover, when $\gamma$ is large, any optimal policy of the robust discounted MDP is also an optimal policy of the robust average-reward. We further design a robust dynamic programming approach, and theoretically characterize its convergence to the optimum. Then, we investigate robust average-reward MDPs directly without using discounted MDPs as an intermediate step. We derive the robust Bellman equation for robust average-reward MDPs, prove that the optimal policy can be derived from its solution, and further design a robust relative value iteration algorithm that provably finds its solution, or equivalently, the optimal robust policy.
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The automated segmentation and tracking of macrophages during their migration are challenging tasks due to their dynamically changing shapes and motions. This paper proposes a new algorithm to achieve automatic cell tracking in time-lapse microscopy macrophage data. First, we design a segmentation method employing space-time filtering, local Otsu's thresholding, and the SUBSURF (subjective surface segmentation) method. Next, the partial trajectories for cells overlapping in the temporal direction are extracted in the segmented images. Finally, the extracted trajectories are linked by considering their direction of movement. The segmented images and the obtained trajectories from the proposed method are compared with those of the semi-automatic segmentation and manual tracking. The proposed tracking achieved 97.4% of accuracy for macrophage data under challenging situations, feeble fluorescent intensity, irregular shapes, and motion of macrophages. We expect that the automatically extracted trajectories of macrophages can provide pieces of evidence of how macrophages migrate depending on their polarization modes in the situation, such as during wound healing.
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Advances in reinforcement learning have led to its successful application in complex tasks with continuous state and action spaces. Despite these advances in practice, most theoretical work pertains to finite state and action spaces. We propose building a theoretical understanding of continuous state and action spaces by employing a geometric lens. Central to our work is the idea that the transition dynamics induce a low dimensional manifold of reachable states embedded in the high-dimensional nominal state space. We prove that, under certain conditions, the dimensionality of this manifold is at most the dimensionality of the action space plus one. This is the first result of its kind, linking the geometry of the state space to the dimensionality of the action space. We empirically corroborate this upper bound for four MuJoCo environments. We further demonstrate the applicability of our result by learning a policy in this low dimensional representation. To do so we introduce an algorithm that learns a mapping to a low dimensional representation, as a narrow hidden layer of a deep neural network, in tandem with the policy using DDPG. Our experiments show that a policy learnt this way perform on par or better for four MuJoCo control suite tasks.
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